and why would you do that to begin with?) You're comparing sniper rifles with non-sniper rifles (because calculating critical hits is rather complicated.You're comparing shotguns with non-shotguns (because by default all pellets hit all the time). The weapon has any fancy attributes (= red text).Optionally bonus stats from badass ranks (but not by default).Optionally recoil in definitely bogus ways (but not by default).Optionally accuracy in mostly bogus ways (but not by default).Playthrough (by default it uses the second).What it does is simulate firing a gun for 60 seconds, then divide the damage dealt by 60. I've been using it to compare weapons for a while and it doesn't seem terribly wrong most of the time. I've written a terrible program in terribly written Python that attempts to do DPS calculation at a very basic level. The program even let you save the values in 4 slots while it is open. I wrote a little program in C, where you just feed the values and the program return the DPS. It may seem a bit overwhelming, but it's not that much. If you would like, feel free to attribute lower values to the esec variable when it's a slag gun (even 0, effectively making it meaningless). Since I can't translate this into a math formula, I'll let this value be. Note: The slag effect doesn't deal damage per se, it allows other types of damage to be more effective. Instructions for 'esec' value: fire (esec=5), shock (esec=2), corrosive (esec=8), slag (esec=8).If the weapon doesn't consume more than 1 bullets per shot, use 1 as the value.If the weapon isn't elemental, use 0 in one or all elemental values mathematically, it doesn't matter.If the weapon doesn't have damage pellets, use 1 as the value.bps: Bullets consumed per shot (added in the formula by me)ĭPS = - *.esec: How long the elemental effect lasts (added thanks to OrigamiRobot).echa: Elemental Chance (added in the formula by me).edps: Elemental DPS (added in the formula by me).acc: Accuracy (added in the formula by me).dpel: Damage Pellets (the multiplier shotguns have, for example).Every stat is important, as others have said, and sometimes one stat matter more to you than others. Sometimes I use the formula (which is pretty accurate and logical) of the BL1 wiki (sometimes I just use what wpn I like).
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